Monday, April 16, 2012

Auto-Destruction Project

"Those of you who know why this is being destroyed as you read this paper probably know why this is a saddening spectacle. You are witnessing the death of an icon of our own generation. We are the first to have grown up with this game, and that carries with it a special beauty.

I for one loved this game. It taught me to dream of fantastic things, of traveling far and wide. It taught me care and love for one's friends, and that no matter what I wanted to dream up, I could do it. It gave me courage to pursue my happiness, which is why I am here today next to you.

And now, it is dying. That cherished part of my childhood that inspired me to find adventure and chase my dreams will soon vanish. It is even possible that it is gone forever; the saddest part is I don't know when it will happen. However, if it is still alive, please, I invite you to share with me one last romp in the game that changed a generation and made many little dreams into big realities. Take this opportunity to become a child again and dream of catching them all, of traveling around the world in search of adventure and mystery, and of becoming the hero you've always wanted to be."

The first and second generation Pokemon Games recorded save data by a little battery in the cartridge keeping the game on at all times. The battery uses little power, but it of course must eventually die. The batteries tend to last about 14-15 years. Pokemon was launched in North America in 1998, so the hour of our pokemon's doom is close at hand.

I found it interesting that a necessary function of the game is the same thing that will eventually cause it's destruction. I bet the situationists would have loved it, seeing as it destroys itself, however slowly, by working properly.

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